Showcasing #Agrownomics for the Maryland STEM Festival’s Pi-Day!
It feels good to finally get away from #gamedev for a bit and exhibit some games! Currently in Annapolis Maryland showcasing #Agrownomics for the Maryland STEM Festival’s Pi-Day event in House Office Building to hundreds of students and teachers!
Agrownomics is running on the IPad!
Sweeeeeeeet Nectahhhhhhh, lol! Finally got #Agrownomics running on the IPad yesterday which makes the game playable on 3 different platforms, Browsers, Android and IOS! Now that my work is completed on this game……for now, I can focus all my attention on other projects!!! 😀
Yea…..we bout to do this
Yea…..we bout to do this. Time to take #ThatRockPaperScissorsGame to the next level! Im going to need all the love, moral support and tutorials I can get tho, lol! @StackedOverflow…don’t let me down now baby, lol! #gamedev#indiedev#NintendoSwitch
Agrownomics is running on Android!
Finally, #Agrownomics is running on Android! I still have so much to do, like optimization and adding some additional touchpad controls before the IOS port but so far so good!
Agrownomics at the Center for Applied Learning and Technology
Although it’s a cold and windy day, I had a blast showcasing #Agrownomics with the @MDStemFest at the Center for Applied Learning and Technology of Anne Arundel Community College for the 1st STEM Parade!
Agrownomics at the Blue Collar STEM event
Been meaning to post this for a few days now but I’m glad to have had the opportunity to showcase #Agrownomics at the Blue Collar STEM event on November 5th at the Baltimore Museum of Industry!
Finally settled in so now it’s time to get to work!
At some point, every game developer must learn the dark art of setting up impromptu work stations inside their hotel room the night before the big show, lol! Finally settled in so now it’s time to get to work!
Crunch time aint no joke, lol!
Alright, it’s 630am and while I’ve taken a few breaks here and there to regain my sanity, ive managed to put in 20hr today to get #Agrownomics done by the 26th. I’ve made a lot of improvements in the Day/Night cycle esthetics, made some changes to the UI (User Interface) and a bunch of other things behind the scenes (Code-wise). Gonna get a couple hours sleep before I get back to work on this.
P.S. If you look closely you can see it raining on the farm at the top of the globe, lol!
P.S.S These still images don’t really show it but the Sun, Moon and Stars actually spin around and it looks so cool, lol!
P.S.S.S Crunch time aint no joke, lol!!! 😀